![]() ![]() it doesn't matter when doing rough animation, but I'm speaking of clean-up line work, where small adjustments are made to parts of the drawings. I have become used to it over the years, so after I've transformed a frame many times I'll either re-draw it on a new layer and then merge it back into my animation layer or if it is only minor blurriness I will use the Curves FX to sharpen the line. I'm working at 4K resolution in TVPaint (to downscale to 2K for final output) and I still seem to notice the blurry line quality after only a few transformations with either the Transform Tool or Perspective tool. 1080 and A4 300dpi doesn't have the same pixels to work with." "You usually work in much greater canvas in photoshop than in tvpaint. Your explanation about how the algorithms are intended to work is helpful and I'm sure you are correct, but to my eyes the transform in TVPaint does seem to noticeably blur the images more quickly than in Photoshop (and to clarify: I was speaking of line art, not photos). I'll try the "none" setting instead of "smart". Regarding PAP if it's a brand new algorythm specifically designed for lines it makes sense to me I think tvpaint's algorythm is quiet standard and quiet old right now. ![]() You need a new algorythm specifically for lines, but then it really depends on the brush you're using. But it's not really possible, there is no informations when you transform the pixels, the standard algorythm for photos just doesn't want to create new informations cause it's not it's purpose (but hey there is different algorythm choices in photoshop so why not). When working with lines, you want to have the same sharpness on the sides of the strokes. Those algorythms work well on photos, cause there is a dependancy beetween areas and you have to keep your global coherence (so "extend" pixels accordingly). In animation (and because of the tvpaint destructive workflow) you usually transform multiple times in a row, degrading further the pixels. Because of the resolution you really see the pixels and work with it, that doesn't happen in photoshop (and mayeb we work more zoomed in in animation 1080 and A4 300dpi doesn't have the same pixels to work with. You usually work in much greater canvas in photoshop than in tvpaint. Here are the main reasons why photoshop seems to have a better algorythm : Fabrice told me back in the days that the "best" mode is essentially for photos. Personnally I sometimes use "none" as a setting instead of "smart" cause I find it beter looking at the end, even with the aliasing. ![]() I also heard that tvpaint and adobe have kind of the same algorythm seems legit to me. When I tested it regarding photoshop, I found the same result for the same transformations at the same resolution (translating, rotating, scaling, and combining multiple ones). I am reminded about it because of the impending release of Niels Krogh Mortensen's Animation Paper app (formerly known as PAP - "Plastic Animation Paper") which mentions this specifically in his update on the beta release: I hope this request may be near the top of the developer's "To-Do" list. Therefore, I am making this feature/improvement request again. The image degradation of transformed drawings is much more noticeable in TVPaint. I've been able to transform (rotate and scale) drawings in Photoshop multiple times with very little noticeable degradation of the image. but frankly, I do not notice it as much in Photoshop or Krita or Clip Studio Paint as in TVPaint. I realize it has been pointed out before that transforming a drawing in Photoshop also results in some line quality degradation (blurriness), that it is simply the nature of working with pixels, I understand that. A long standing request from many users over the years has been to improve the way TVPaint handles images that have been scaled or rotated with the Transform tool or Perspective (Warp) tool - the lines in TVPaint get noticeably blurry after applying only a couple of transformations, in a way that does not happen in some other bitmap drawing apps, such as Photoshop, for one example. ![]()
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